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thedrifter
04-27-09, 08:09 AM
US Army Debates Canned Fallujah Game
A bit late?

27 Apr 2009



News moves fast... incredibly fast. For example, the news this morning that Konami has bent to the public outcry around Six Days in Fallujah and won't be publishing the game came a little late for the US Marine Corps Times.

Today it ran a lengthy piece dealing with the support and criticism of the game's concept (a video game that uses a contemporary piece of battle action from November 2004 called Operating Phantom Fury). Included in this piece is a statement confirming that "Marines from 3rd Battalion, 1st Marines, at Camp Pendleton, Calif., who came up with the idea for a historically accurate video game based on their experiences fighting in Fallujah in November 2004."

One mother of a soldier killed during the battle on November 14th 2004 told the paper that she had been stunned at the idea of the game. She is quoted as stating, "This is not a game. His life wasn’t a game, and the fact that he died wasn’t a game.

"I think [the game] trivializes it. And so many of these games dull sensibilities to violence...

"haven’t seen this game, but I suspect they’re not going to be remembering our kids or even what happened historically."

She is, however, quoted as stating that her son enjoyed video games and "probably would have wanted to play this one".

Also quoted in the too-late piece is one Reserve Sgt. Mike Ergo. According to Ergo's biography over at Global Exchange, "In 2004, Mike's infantry unit was sent back to Iraq. This time he stayed in country for a little over seven months in the Al Anbar province. Along with five other infantry battalions of both Army and Marines, his unit was involved with Operation Phantom Fury."

Ergo's take is that "One of the reasons I’m really supportive of this game is that in addition to the negative aspects, it’s where my Marines were at our best.

"We’d trained and trained. And we used our training to defeat the enemy. We were professional. We did our job well, and this game will help recognize that fact."

Ergo's biog also states, "Through research and soul searching, Mike has concluded that the war in Iraq is not noble or just and that it has claimed too many American and Iraqi lives, while taking advantage of the patriotism of the youth of America."

It seems a shame that a game capable of causing real debate even within the US Army itself should be condemned to the 'too dangerous' pile. That said, however, there are obvious benefits to the army of video games aimed at young people as potential recruiting tools.

Ellie

thedrifter
04-27-09, 08:17 AM
Konami Drops 'Six Days in Fallujah' (ALL) In Wake of Criticism
Posted on Monday, April 27 @ 03:36:55 PDT
Six Days in Fallujah is a 3rd person shooter experience that puts the player in the center of the largest urban military operation in four decades. Six Days in Fallujah combines the action of a military shooter with the realism of a documentary film to create a new kind of experience that is both historical and engaging. After Konami Europe already indicated it would probably not publish the game, Japanese magazine The Asahi Shimbun reveals that Konami has now dropped the title from its lineup after it received severe criticism from various directions.




Developed by Atomic Games, Six Days in Fallujah is a new third person shooter experience that puts the player in the center of the largest urban military operation in four decades. Six Days in Fallujah combines the action of a military shooter with the realism of a documentary film to create a new kind of experience that is both historical and engaging. Partnering with over three dozen US Marines to help develop the game along with unprecedented access to battle plans, after action reports, photos, videos and satellite maps makes this game the most authentic military shooter to date. Coupled with missions, objectives and scenarios grounded in factual events, Six Days in Fallujah will create an authentic 3rd person shooter unlike any ever developed.

Six Days in Fallujah lets players experience the historic battle of Fallujah as a US Marine fire-team leader and places them in the heat of the action against the insurgency. Players are able to physically shape the battlefield just as US Marines did during the battle in Fallujah. Create new lines of attack by kicking in doors, blowing up walls, eliminating enemy cover and destroying the environment around them. To make the battle even more authentic, heavy emphasis has been put into the environments using real world satellite maps, weapons from US Marines and vehicles used in the conflict to fully immerse players in this epic confrontation and experience what it was like to be a Marine on the ground. In addition, Six Days in Fallujah will include multiplayer functionality – allowing players to team up with other fire team members in co-op and online modes.

Six Days in Fallujah is scheduled to be released in 2010 on Xbox 360, PS3 and PC.

Ellie