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Static_Sky
11-12-02, 03:38 PM
USMC Rules For Gunfighting

1. Bring a gun. Preferably, bring at least two guns. Bring all of your friends who have guns.

2. Anything worth shooting is worth shooting twice. Ammo is cheap. Life is expensive.

3. Only hits count. The only thing worse than a miss is a slow miss.

4. If your shooting stance is good, you're probably not moving fast enough nor using cover correctly.

5. Move away from your attacker. Distance is your friend. (Lateral and diagonal movement are preferred.)

6. If you can choose what to bring to a gunfight, bring a long gun and a friend with a long gun.

7. In ten years nobody will remember the details of caliber, stance, or tactics. They will only remember who lived.

8. If you are not shooting, you should be communicating, reloading, and running.

9. Accuracy is relative: most combat shooting standards will be more dependent on "pucker factor" than the inherent accuracy of the gun.

9.5. Use a gun that works EVERY TIME. "All skill is in vain when an Angel ****es in the flintlock of your musket."

10. Someday someone may kill you with your own gun, but they should have to beat you to death with it because it is empty.

11. Always cheat; always win. The only unfair fight is the one you lose.

12. Have a plan.

13. Have a back-up plan, because the first one won't work.

14. Use cover or concealment as much as possible. The visible target should be in FRONT of your gun.

15. Flank your adversary when possible. Protect yours.

16. Don't drop your guard.

17. Always tactical load and threat scan 360 degrees.

18. Watch their hands. Hands kill. (In God we trust. Everyone else, keep your hands where I can see them).

19. Decide to be aggressive ENOUGH, quickly ENOUGH.

20. The faster you finish the fight, the less shot you will get.

21. Be polite. Be professional. But have a plan to kill everyone you meet.

22. Be courteous to everyone, friendly to no one.

23. Your number one Option for Personal Security is a lifelong commitment to avoidance, deterrence, and de-escalation.

24. Do not attend a gunfight with a handgun, the caliber of which does not start with a "4."

Navy Rules to Gunfighting

1. Adopt an aggressive offshore posture

2. Send in the Marines

3. Drink Coffee


My buddy who was an officer in the Navy sent me this as a joke (but I think it has some good advice)

firstsgtmike
11-12-02, 05:16 PM
I don't see the joke. But then again, training manuals were never meant to be funny.

22DevilPup87
11-12-02, 07:50 PM
These are real rules?

They do seem practical, and I know Marines are quick and to the point, but firstsgtmike, were you serious?

Jess

firstsgtmike
11-13-02, 04:05 AM
Devil Pup,

The 'rules' were sent, received, and posted as a joke. My one line response was meant to be humorous.

You asked a serious question, I'll respond with a serious answer.

Consider these two classic adages. "Look before you leap." and the other is "He who hesitates is lost". They contradict one another. However, I would, could, and probably have, used both of them in the same class, seminar or a lecture to emphasize a point I wanted remembered.

As far as the 'rules' go, I could do the same thing, to drive home a point I wanted to make, a lesson I wanted learned.

There is only one truism that I am aware of that was, is, and will forever be valid in ALL situations; "And this TOO shall pass away."

Any and all others can be negated by time and/or circumstances.

None can withstand the test of, "OK, but what if.......?"

To be effective, all rules must be taken in context of the intent and the situation, and filtered through common sense.

Vehicle laws require you to stop at a red light and wait for the green light. If, due to a malfunction, all four directions at the intersection are facing a red light, how long do you camp out awaiting the arrival of a maintenance crew?

Some of the 'rules' appear to be extreme, but they are lifesavers in extreme situations.

The only 'rule' I take exception to is Navy Rule #3, because too much coffee is bad for your health.

Hang in there kid, but learn to smile.

22DevilPup87
11-13-02, 03:21 PM
I understand, now.

:)

Thanks for explaining.

As stupid as I feel right now, I'm glad I asked the question. I learned a lot.

Thanks.

Jess

firstsgtmike
11-13-02, 04:40 PM
There's only one stupid question.

It's the question you don't ask, therefore, you don't know any more than you did before.

So, I'm glad you asked it too.

Also, I'll bet there were other people with the same question, but they were afraid to ask it.

Therefore, unless they came back to read the post, they don't know any more now than they did before.

And THAT'S stupid.
-----------------------------------------------------------------------------------

"I'm so dumb, and you think you're so smart, I'll bet you I can ask myself a question and answer it, then you'll ask yourself a question and you CAN'T answer it."

So the bet is made.

"Ok, I ask myself a question, I say self, how does a rabbit dig a hole without getting any dirt.? And I answers myself, I say self, a rabbit digs a hole without getting any dirt because he starts at the bottom of the hole and digs his way up."

"Yes, but how does the rabbit get to the bottom of the hole in the first place?"

OK smart guy, that's YOUR question, YOU answer it?"

JAMarine
11-13-02, 04:53 PM
In an hour, who the Hell is going to care how the rabbit got to bottom of the mentioned hole except the varmit the rabbit stole it from in the first place.

Anyway the point to my post is;

Thanks firstsgtmike for giving the lesson of thought.

"Think before you open your mouth".
"Think before you post".

"Is the post to be humorous"?
"Is the post to give information"?
"Is the post to teach a valued lesson"?

Think!

Like Dorthey asked;"What would you do with a Brain if you had one"?

Fi Marine

22DevilPup87
11-13-02, 05:41 PM
Very true, First Sergeant Mike.

- Jess

wrbones
11-13-02, 05:47 PM
Were they issued with 782 gear? Damn. Where's mine!

Static_Sky
11-14-02, 01:39 AM
He was born there