thedrifter
05-16-05, 11:02 AM
Preparing for Iraq
by CWO3 Jeffrey L. Eby
A closer look at training all Marines should receive before deploying to Iraq.
As Operation IRAQI FREEDOM (OIF) continues with forces rotating every 6 to 12 months, there are certain skill areas that all Marines would benefit from knowing, regardless of military occupational specialty (MOS) or the job to be performed once in country. Whether an aircraft mechanic or supply clerk, the duties and responsibilities performed by an infantryman on a dismounted patrol transcend throughout most actions when not on a forward operating base.
As OIF continues, Marines continue to rotate into and out of Iraq with some common skill weaknesses. Those weaknesses can be resolved with a focused training effort on a few key skill sets, most of which I’ll list below.
All of those coming into the theater should learn dismounted patrolling, regardless of MOS. Dismounted patrolling skills bring great confidence, organize the thought process, and guide Marines toward readiness to engage the enemy through their focus on “actions on enemy contact” in the coordinating instructions portion of the patrol order. The actions of a mounted patrol or convoy are the same as the actions of a dismounted patrol, yet the mounted actions happen at a much higher speed. The ability to navigate by orienteering is another byproduct of patrolling. The coordination steps of patrolling ensure complete understanding by all involved in actions on contact and actions at the objective area, whether setting local security around a forward operating base; conducting vehicle checkpoints, mounted patrols, or convoys; or actually conducting a dismounted patrol.
Satellite Patrolling
These patrols should be able to conduct and understand the concept of satellite patrols. Satelliting is a term brought by the British soldiers and Marines to depict the action of surrounding or hovering near a base unit.
Satellite patrolling is similar to the action of normal patrol flankers. Satellites or flankers move away from the base unit to inspect likely ambush points or dead space areas to prevent attacks from occurring. The increased separation time of the satellite patrol from the base unit is what makes it different than flankers who traditionally attempt to maintain constant visual contact with the patrol leader, whereas the satellite patrol intentionally separates itself visually and physically from the base unit of the patrol for limited periods of time. Timelines need to be established to identify when a unit can satellite away from its base unit. I recommend starting with squad satellites away from platoon base units. A squad should be able to satellite for 5 minutes of lost visibility with the understanding that they could defend themselves for up to 15 minutes while the remainder of the platoon reacted to support any contact made. A fire team could satellite away from a squad base unit for no more than 1 minute with the understanding they would have to sustain their own fight for up to 5 minutes before being reinforced by the rest of the squad/platoon.
A common misconception of a mounted patrol or convoy is that the dismounts support the mounted weapons or vehicles. That is incorrect. Once the dismount occurs, the mounted weapon is the supporting unit and no different than a very large wheeled tripod for a machinegun. This applies whether the vehicle dismounted is a light armored vehicle (LAV), an assault amphibious vehicle, a 7-ton truck with a ring-mounted machinegun, or a HMMWV with a gun platform. Fires support maneuver at all times. There are occasions when scouts dismount from LAVs to provide local security, but this does not happen during an engagement; therefore, there are neither fires nor maneuver when scouts dismount from their LAVs.
All machineguns should have a depth of shooters ready to man them in order to sustain 24/7 operations. It is irrational to expect one assigned gunner to maintain the same weapon continuously. This will require a primary gunner to zero the weapon and follow-on shooters to establish offset aim points to assist in first burst accuracy. The days when one three-man gun team can be assigned a crew-served weapon and be expected to man it 24 hours a day are obsolete, as the machinegun is placed onto a vehicle to support convoy or mounted patrol operations and the gunner is rotated out every 2 to 4 hours. One machinegun may well have six to eight different gunners throughout the course of one day.
Common Terminology
The following terms are not simply buzzwords but key elements to controlling the dismounted force, and the definition and use of the terms must be understood by all Marines.
The first term is that of the base unit. The base unit is under the direct control of the senior leader (company, platoon, or squad leader). It sets the pace and direction allowing the satellite patrol elements something to slip away from and slip back to. The base unit follows the route identified to higher headquarters for tracking purposes and informs higher headquarters of any deviations from this route. The satellite patrols move to and from this base unit.
Team rush is conducted when two adjacent teams and a machinegun platform are providing cover or fire. It is a way to close large distances rapidly but is normally only conducted when the opponent is seen but not firing. Once the enemy engages, teams should not rush as a unit but default to either buddy pairs or buddy rushes. The first action is to attempt buddy pairs, moving in pairs alternating bounds with opposing pairs of Marines under the suppressive fires of at least two other teams and a machinegun platform. If the enemy is still exposing himself to fire, then the order is commanded to buddy rush instead of buddy pair. Buddy rush means that pairs will alternate bounds within the pair to a point to establish dominance and allow the other buddy pair to incrementally bound forward or adjacent to the first pair. It’s important to realize that it’s the actions of the enemy that dictate which technique to use.
The issue at hand is to increase the number of Marines suppressing until the enemy does not expose himself to fire. By increasing the number of Marines firing, and decreasing the number of Marines moving, you develop your own security enabling the assault force to close on the opponent. The understanding and correct employment of these techniques will offer far superior protection than a helmet and a small arms protective inserts (SAPI)-filled interceptor vest will ever provide. The ever-decreasing size of the moving force increases the support to maneuver ratio. One team moving supported by two teams and an machinegun is a 3:1 suppressing to moving ratio. During a buddy pair movement, only one pair of Marines in the entire squad is moving at one time. The ratio is now seven people suppressing for every one person moving, or 7:1. If the enemy still continues to fire, buddy rush is ordered, meaning that the two full fire teams, three of the men in the moving team, and the machinegun are suppressing, while only one man within the moving team is moving at a time. The ratio is now 13:1 of suppressing to moving, providing the best dilemma to the enemy.
The coordinating instructions piece of an order is critical throughout all actions, whether a security and stability operations or combat situation, as it identifies the critical control measures or techniques to be used. Marines have to know actions at security halts, actions at release points, continuing actions at limits of advance, actions at danger areas, actions at rally points, actions at linkup points, etc. Treat a flat tire on the highway during a convoy or mounted patrol as a long halt. Move off the road and establish 360-degree security, patrol dead space areas, and establish a guardian angel. (Guardian angel is a 1st Marine Division term meaning a protector of the overall force from within. It is not the perimeter hard line security or the external security patrol but a final level of overwatch that protects the entire force).
continued.........
by CWO3 Jeffrey L. Eby
A closer look at training all Marines should receive before deploying to Iraq.
As Operation IRAQI FREEDOM (OIF) continues with forces rotating every 6 to 12 months, there are certain skill areas that all Marines would benefit from knowing, regardless of military occupational specialty (MOS) or the job to be performed once in country. Whether an aircraft mechanic or supply clerk, the duties and responsibilities performed by an infantryman on a dismounted patrol transcend throughout most actions when not on a forward operating base.
As OIF continues, Marines continue to rotate into and out of Iraq with some common skill weaknesses. Those weaknesses can be resolved with a focused training effort on a few key skill sets, most of which I’ll list below.
All of those coming into the theater should learn dismounted patrolling, regardless of MOS. Dismounted patrolling skills bring great confidence, organize the thought process, and guide Marines toward readiness to engage the enemy through their focus on “actions on enemy contact” in the coordinating instructions portion of the patrol order. The actions of a mounted patrol or convoy are the same as the actions of a dismounted patrol, yet the mounted actions happen at a much higher speed. The ability to navigate by orienteering is another byproduct of patrolling. The coordination steps of patrolling ensure complete understanding by all involved in actions on contact and actions at the objective area, whether setting local security around a forward operating base; conducting vehicle checkpoints, mounted patrols, or convoys; or actually conducting a dismounted patrol.
Satellite Patrolling
These patrols should be able to conduct and understand the concept of satellite patrols. Satelliting is a term brought by the British soldiers and Marines to depict the action of surrounding or hovering near a base unit.
Satellite patrolling is similar to the action of normal patrol flankers. Satellites or flankers move away from the base unit to inspect likely ambush points or dead space areas to prevent attacks from occurring. The increased separation time of the satellite patrol from the base unit is what makes it different than flankers who traditionally attempt to maintain constant visual contact with the patrol leader, whereas the satellite patrol intentionally separates itself visually and physically from the base unit of the patrol for limited periods of time. Timelines need to be established to identify when a unit can satellite away from its base unit. I recommend starting with squad satellites away from platoon base units. A squad should be able to satellite for 5 minutes of lost visibility with the understanding that they could defend themselves for up to 15 minutes while the remainder of the platoon reacted to support any contact made. A fire team could satellite away from a squad base unit for no more than 1 minute with the understanding they would have to sustain their own fight for up to 5 minutes before being reinforced by the rest of the squad/platoon.
A common misconception of a mounted patrol or convoy is that the dismounts support the mounted weapons or vehicles. That is incorrect. Once the dismount occurs, the mounted weapon is the supporting unit and no different than a very large wheeled tripod for a machinegun. This applies whether the vehicle dismounted is a light armored vehicle (LAV), an assault amphibious vehicle, a 7-ton truck with a ring-mounted machinegun, or a HMMWV with a gun platform. Fires support maneuver at all times. There are occasions when scouts dismount from LAVs to provide local security, but this does not happen during an engagement; therefore, there are neither fires nor maneuver when scouts dismount from their LAVs.
All machineguns should have a depth of shooters ready to man them in order to sustain 24/7 operations. It is irrational to expect one assigned gunner to maintain the same weapon continuously. This will require a primary gunner to zero the weapon and follow-on shooters to establish offset aim points to assist in first burst accuracy. The days when one three-man gun team can be assigned a crew-served weapon and be expected to man it 24 hours a day are obsolete, as the machinegun is placed onto a vehicle to support convoy or mounted patrol operations and the gunner is rotated out every 2 to 4 hours. One machinegun may well have six to eight different gunners throughout the course of one day.
Common Terminology
The following terms are not simply buzzwords but key elements to controlling the dismounted force, and the definition and use of the terms must be understood by all Marines.
The first term is that of the base unit. The base unit is under the direct control of the senior leader (company, platoon, or squad leader). It sets the pace and direction allowing the satellite patrol elements something to slip away from and slip back to. The base unit follows the route identified to higher headquarters for tracking purposes and informs higher headquarters of any deviations from this route. The satellite patrols move to and from this base unit.
Team rush is conducted when two adjacent teams and a machinegun platform are providing cover or fire. It is a way to close large distances rapidly but is normally only conducted when the opponent is seen but not firing. Once the enemy engages, teams should not rush as a unit but default to either buddy pairs or buddy rushes. The first action is to attempt buddy pairs, moving in pairs alternating bounds with opposing pairs of Marines under the suppressive fires of at least two other teams and a machinegun platform. If the enemy is still exposing himself to fire, then the order is commanded to buddy rush instead of buddy pair. Buddy rush means that pairs will alternate bounds within the pair to a point to establish dominance and allow the other buddy pair to incrementally bound forward or adjacent to the first pair. It’s important to realize that it’s the actions of the enemy that dictate which technique to use.
The issue at hand is to increase the number of Marines suppressing until the enemy does not expose himself to fire. By increasing the number of Marines firing, and decreasing the number of Marines moving, you develop your own security enabling the assault force to close on the opponent. The understanding and correct employment of these techniques will offer far superior protection than a helmet and a small arms protective inserts (SAPI)-filled interceptor vest will ever provide. The ever-decreasing size of the moving force increases the support to maneuver ratio. One team moving supported by two teams and an machinegun is a 3:1 suppressing to moving ratio. During a buddy pair movement, only one pair of Marines in the entire squad is moving at one time. The ratio is now seven people suppressing for every one person moving, or 7:1. If the enemy still continues to fire, buddy rush is ordered, meaning that the two full fire teams, three of the men in the moving team, and the machinegun are suppressing, while only one man within the moving team is moving at a time. The ratio is now 13:1 of suppressing to moving, providing the best dilemma to the enemy.
The coordinating instructions piece of an order is critical throughout all actions, whether a security and stability operations or combat situation, as it identifies the critical control measures or techniques to be used. Marines have to know actions at security halts, actions at release points, continuing actions at limits of advance, actions at danger areas, actions at rally points, actions at linkup points, etc. Treat a flat tire on the highway during a convoy or mounted patrol as a long halt. Move off the road and establish 360-degree security, patrol dead space areas, and establish a guardian angel. (Guardian angel is a 1st Marine Division term meaning a protector of the overall force from within. It is not the perimeter hard line security or the external security patrol but a final level of overwatch that protects the entire force).
continued.........